Building legends since 2009
ConquerTow is an independent game development studio founded with the vision of reviving the classic MMORPG experience while introducing modern innovations. Since its early concept in 2009, the project has evolved through years of research, development, and community-driven experimentation, culminating in the Beta release in 2025 and the official launch in early 2026.
We aim to preserve the nostalgic spirit of Conquer Online while integrating new systems and creative mechanics. Our mission is to build a global community where competition, collaboration, and innovation thrive together.
Founder & Project Lead
Backend Developer responsible for client development, backend systems, and overall leadership.
Backend Developer
Ensuring server stability and system reliability.
Backend Developer
Ensuring server stability and system reliability.
Conceptual Thinker
Shaping ideas and gameplay innovations.
Conceptual Thinker
Shaping ideas and gameplay innovations.
Designer
Contributing to the game's visual identity.
Designer
Involved in creative design since 2018.
Designer
Supporting the artistic direction of the project.
Initial development in Thailand, followed by expansion to China to exchange knowledge and study local communities.
Launch of small-scale servers to test player reactions to new features and innovations.
Release of Tow Online, a fully modified version with a unique vision distinct from Conquer Online.
Beta release of ConquerTow, integrating years of development and player feedback.
Official launch of ConquerTow in its final form.
Delivering fresh gameplay systems while honoring the original MMORPG spirit.
Building an interactive environment where players are part of the evolution.
Continuously improving and expanding the game to meet player expectations.